itom 2.0.0
geometricPrimitives Struct Reference

This union was defined for adressing geometricPrimitives. The union geometricPrimitives contains an array called cells with the size of PRIM_ELEMENTLENGTH. The cells contain: 0. The unique index of the current primitive, castable to int32 with a maximum up to 16bit index values 1. Type flag 0000FFFF and further flags e.g. read&write only FFFF0000 2. First coordinate with x value 3. First coordinate with y value 4. First coordinate with z value All other values depends on the primitiv type and may change between each type. A point is defined as idx, flags, centerX0, centerY0, centerZ0 A line is defined as idx, flags, x0, y0, z0, x1, y1, z1 A ellipse is defined as idx, flags, centerX, centerY, centerZ, r1, r2 A circle is defined as idx, flags, centerX, centerY, centerZ, r A rectangle is defined as idx, flags, x0, y0, z0, x1, y1, z1, alpha A square is defined as idx, flags, centerX, centerY, centerZ, a, alpha A polygon is defined as idx, flags, posX, posY, posZ, directionX, directionY, directionZ, idx, numIdx. More...

#include <sharedStructuresPrimitives.h>

List of all members.

Public Attributes

ito::float32 cells [PRIM_ELEMENTLENGTH]

Detailed Description

This union was defined for adressing geometricPrimitives. The union geometricPrimitives contains an array called cells with the size of PRIM_ELEMENTLENGTH. The cells contain: 0. The unique index of the current primitive, castable to int32 with a maximum up to 16bit index values 1. Type flag 0000FFFF and further flags e.g. read&write only FFFF0000 2. First coordinate with x value 3. First coordinate with y value 4. First coordinate with z value All other values depends on the primitiv type and may change between each type. A point is defined as idx, flags, centerX0, centerY0, centerZ0 A line is defined as idx, flags, x0, y0, z0, x1, y1, z1 A ellipse is defined as idx, flags, centerX, centerY, centerZ, r1, r2 A circle is defined as idx, flags, centerX, centerY, centerZ, r A rectangle is defined as idx, flags, x0, y0, z0, x1, y1, z1, alpha A square is defined as idx, flags, centerX, centerY, centerZ, a, alpha A polygon is defined as idx, flags, posX, posY, posZ, directionX, directionY, directionZ, idx, numIdx.

Author:
Wolfram Lyda, twip optical solutions GmbH, Stuttgart
Date:
12.2013

The documentation for this struct was generated from the following file:
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